We’ve been trying to conjure some variety in our mice world. George is meant to be distinctively different from his brothers and sisters, but we kept finding that even the subtlest differences changed their personalities considerably and not necessarily in the way we’d wanted. We needed them to be able to express emotions and ideas in order to convey the story effectively but too much detail made them a little more anthropomorphised than we wanted. We used Nick Park’s work with Wallace and Gromit as a reference point; it’s amazing just how much Gromit can get across with just the shape of his brow. He’s like the Roger Moore of animation!
Wallace and Gromit reference point

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